![]() However, the Rocket Launcher has a much shorter reload time and rockets can be manually detonated. They appear to be an upgraded version of the fists although their exact use is unknown. Prodeus sets itself apart from Doom in a lot of little ways. Sticky grenades have a larger splash damage radius than regular grenades but you run the risk of enemies with sticky grenades attached getting too close.Ĭompared to the Rocket Launcher, grenades have higher direct damage and sticky grenades can be used as an ambush tool. The Gauntlets are a possible upcoming weapon in Prodeus. Additionally, make permanent or temporary edits to NPCs, weapons, armors, spells, weather, and more in-game. Play as multiple characters within the same game world, on the same save game file - all with their own unique appearance, perks, spells, items, and stats. Any plans to allow binding multiple weapons to one button, allowing them to cycle (like the shotgun and SSG in Doom 2) Or maybe something like weapon categories idk. Proteus will redefine how you play Skyrim. Not a huge fan of the weapon menu either. As mindless as killing hell-spawn with big weapons is, Doom Eternal end up being the most cerebral game in the genre. When the secondary fire is let go, the sticky grenades will all explode at once. There's so many weapons in this game it's kinda tough to bind each one individually. ![]() While the secondary fire is being held, all grenades shot will become sticky grenades, sticking to whatever surface or enemy it hit. Its primary fire shoots out a grenade which will bounce off of surfaces and explode upon impact with enemies. It is first acquired in the level Excavation. Its the first weapon given to the player, right at the starting level of the games Campaign, and before the level Sacrum. The Grenade Launcher is a weapon in Prodeus. The Pistol is one of the many weapons present in Prodeus.
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